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Competitiveness and autonomy are most likely to be satisfied by playing competitive video games.
A handful of similar studies conducted from a range of perspectives have come to the same conclusion.
Violent competition has been a part of human history.
Besides, the competition feature of video games makes children feel close to society, similar to face-face competition, such as sports.
That's much lower than the national average: In 2010, 85 percent of boys age 15 to 18 reported playing violent games.
In fact, video games are tied to a decrease in actual violence.